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dc.identifier.urihttp://hdl.handle.net/1951/59813
dc.identifier.urihttp://hdl.handle.net/11401/71366
dc.description.sponsorshipThis work is sponsored by the Stony Brook University Graduate School in compliance with the requirements for completion of degree.en_US
dc.formatMonograph
dc.format.mediumElectronic Resourceen_US
dc.language.isoen_US
dc.publisherThe Graduate School, Stony Brook University: Stony Brook, NY.
dc.typeThesis
dcterms.abstractA 3D scanner is a device that analyzes a real world object and generates a point cloud describing the surface of such object, possibly including color information as well. However, these devices are expensive, fragile, large, and usually require especially adapted facilities to house them. The advent of inexpensive depth sensors such as Kinect provide new opportunities to bridge the existing gap between systems that offer good scanning quality and systems that are affordable. The objective of this thesis is to use Kinect as a 3D scanner. We achieve this goal by exploring techniques to generate point clouds from depth maps, and triangulation methods to construct meshes from point clouds. However, depth maps are not noise-free. To deal with this noise, we explore different depth map reconstruction and smoothing techniques. We then measure their effectiveness in reducing the noise and enhancing the quality of the generated model. The main contribution of this work is an acquisition and processing pipeline that allows for capture and generation of accurate 3D models whose quality is comparable to those generated by expensive scanner devices. We show that the accuracy of our acquisition system is on par with higher resolution scanners. We also demonstrate applications for our method by capturing a data set of human faces and generating an Active Appearance Model from this data set.
dcterms.available2013-05-22T17:35:21Z
dcterms.available2015-04-24T14:47:12Z
dcterms.contributorSamaras, Dimitrisen_US
dcterms.contributorGu, Xianfengen_US
dcterms.contributorBerg, Tamara.en_US
dcterms.creatorOrrego, Carlos
dcterms.dateAccepted2013-05-22T17:35:21Z
dcterms.dateAccepted2015-04-24T14:47:12Z
dcterms.dateSubmitted2013-05-22T17:35:21Z
dcterms.dateSubmitted2015-04-24T14:47:12Z
dcterms.descriptionDepartment of Computer Scienceen_US
dcterms.extent55 pg.en_US
dcterms.formatMonograph
dcterms.formatApplication/PDFen_US
dcterms.identifierhttp://hdl.handle.net/1951/59813
dcterms.identifierOrrego_grad.sunysb_0771M_10956en_US
dcterms.identifierhttp://hdl.handle.net/11401/71366
dcterms.issued2012-05-01
dcterms.languageen_US
dcterms.provenanceMade available in DSpace on 2013-05-22T17:35:21Z (GMT). No. of bitstreams: 1 Orrego_grad.sunysb_0771M_10956.pdf: 3597656 bytes, checksum: 318a64ef3851356f228bf3ef43e37fa7 (MD5) Previous issue date: 1en
dcterms.provenanceMade available in DSpace on 2015-04-24T14:47:12Z (GMT). No. of bitstreams: 3 Orrego_grad.sunysb_0771M_10956.pdf.jpg: 1894 bytes, checksum: a6009c46e6ec8251b348085684cba80d (MD5) Orrego_grad.sunysb_0771M_10956.pdf.txt: 85242 bytes, checksum: b1cd97ca4bf86f8c6a23e4b000df504d (MD5) Orrego_grad.sunysb_0771M_10956.pdf: 3597656 bytes, checksum: 318a64ef3851356f228bf3ef43e37fa7 (MD5) Previous issue date: 1en
dcterms.publisherThe Graduate School, Stony Brook University: Stony Brook, NY.
dcterms.subjectComputer science
dcterms.subject3D reconstruction, AAM, Kinect
dcterms.title3D Scanning Using Consumer-Grade Depth Sensors: Methods and Applications
dcterms.typeThesis


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