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dc.identifier.urihttp://hdl.handle.net/11401/78478
dc.description.sponsorshipThis work is sponsored by the Stony Brook University Graduate School in compliance with the requirements for completion of degree.en_US
dc.formatMonograph
dc.format.mediumElectronic Resourceen_US
dc.typeDissertation
dcterms.available2018-11-12T17:50:29Z
dcterms.contributorKaufman, Arieen_US
dcterms.creatorSun, Qi
dcterms.dateAccepted2018-11-12T17:50:29Z
dcterms.dateSubmitted2018-11-12T17:50:29Z
dcterms.descriptionDepartment of Computer Science.en_US
dcterms.extent140 pg.en_US
dcterms.formatMonograph
dcterms.identifierhttp://hdl.handle.net/11401/78478
dcterms.issued2018-01-05
dcterms.issued2018
dcterms.provenanceMade available in DSpace on 2018-11-12T17:50:29Z (GMT). No. of bitstreams: 1 Sun_grad.sunysb_0771E_13736.pdf: 15701899 bytes, checksum: eee361bff6169582a914b4aa524611c6 (MD5) Previous issue date: 2018-01-05en
dcterms.subjectComputer Graphics
dcterms.subjectComputer science
dcterms.subjectPerception
dcterms.subjectVirtual Reality
dcterms.titleComputational Methods for Immersive Perception
dcterms.typeDissertation


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